skate3clone
A source-only Rust/Bevy Skate 3 preservation project that sets up assets from your own ISO.
Every project we track. Stats and releases come straight from GitHub.
A source-only Rust/Bevy Skate 3 preservation project that sets up assets from your own ISO.
Runs a playable second Minecraft on a screen inside Minecraft.
Runs classic DOOM inside Minecraft with controls and sound. A server-side Fabric mod; supports the shareware data and Freedoom.
Runs DOOM on Hytale's in-game world-map screen at a targeted 35 FPS. Bring the DOOM shareware WAD.
Play osu!standard inside Minecraft: a Fabric mod for 1.20.1.
Play Game Boy games in Minecraft with ComputerCraft: a Lua client streams frames from an external emulator to in-game monitors.
"Garry's Mod for passthrough mods": a planned app where each supported game is split into blocks (world, characters, NPCs, systems) that you snap together with…
Minecraft-style terrain, blocks and lighting running inside Super Mario 64, on real N64 hardware limits. Demonstrated, not released.
Six playable arcade machines in Minecraft 1.20.1: Tetris, Pac-Man, Pong, Snake, Space Invaders and Donkey Kong.
Dead by Daylight's generators, skill checks, pallets, hooks, traps and chases rebuilt in Minecraft Bedrock.
Runs DOOM inside Minecraft 26.2 using the Mocha Doom engine. Released as an alpha.
An in-world portal and altar launch a playable DOOM II from Minecraft; DOOM saves persist between sessions.
Pokémon Red rebuilt as a playable adventure inside vanilla Minecraft.
The full Zelda: Ocarina of Time adventure rebuilt in Minecraft, with its story, bosses, quests and items. A seven-year project, free.
Recreates Morrowind's world and gameplay inside Elden Ring. A verified work in progress; no public build yet.
Halo maps, weapons and multiplayer ideas inside Dark Souls, plus a major multiplayer and combat overhaul.
Destructible Minecraft-style blocks and maps in Halo 3 multiplayer, using Halo's own physics. Released in 2022 and spotlighted by Halo Waypoint.
Control DOOM from inside Hytale. A deliberately rough proof of concept built in a few nights.
An unofficial, from-scratch Rust reimplementation of the Pocketeers GBA engine (NFS Carbon: Own the City). Loads your own ROM.
An experimental Rust cross-game runtime combining gameplay systems, assets, physics and mechanics from multiple games.
The Skate 3 Rust engine on Meta Quest 3 in passthrough AR: a miniature skater in your room.