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ZillaCraft Mashup

ZillaCraft's Godzilla and Zilla, creative mode and more in the MW2 × Minecraft Rust mashup.

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ZillaCraft's Godzilla and Zilla, creative mode and more in the MW2 x Minecraft Rust mashup (fork of chasmlol/2010-rust-rewrite-mashup) See the README below for details.

ZillaCraft Mashup

ZillaCraft's kaiju loose in a Modern Warfare 2 and Minecraft world.

This is a fork of 2010 Rust Rewrite Mashup by chasmlol, which brought Modern Warfare 2, Skate 3 and Minecraft together in one game on IW4L, a from-scratch Rust rewrite of MW2. Everything below "The base game" is chasmlol's and IW4L's work. This fork adds the kaiju from RochStudio's Minecraft mod ZillaCraft, and more to fight them with.

What this fork adds

  • Godzilla (Godzilla Minus One): a 50-block boss with his atomic breath, tail swipe, stomp and claws.
  • Zilla: the 14.5-block Godzilla of Odo Island. It roars when it first sees you, then bites and flings, swipes its tail and stomps.
  • Kong: a 14.5-block territorial ape. He beats his chest at anyone who comes near and fights whoever comes closer or shoots him: a backhand swipe, a ground slam whose shockwave you can jump, boulders thrown at where you stood, and leaps onto you. Below half health he is enraged: his eyes glow, his bar turns red, and he hits harder and throws two boulders.
  • King Kong: Kong at Godzilla's size, 50 blocks tall, with the same moves at his scale.
  • Each kaiju's model, textures, sounds, moves and stats come from ZillaCraft. A red warning marks the ground before every move, and each one has a boss bar. Godzilla and Zilla crush the terrain they walk through; the apes wade through it.
  • Guns, grenades, rockets, killstreaks and the knife all hurt the kaiju, and Minecraft's mobs too.
  • Creative mode: double-tap jump to fly, nothing hurts you, blocks break instantly and never run out, middle-click picks a block, and Minecraft's creative inventory opens with E, with its tabs and search.
  • Real inventory icons for every Minecraft item, chests, banners, shulker boxes, heads and shields included.
  • Fairer spawns on the Minecraft map: 300 health, and a kaiju walks off after a kill instead of waiting at your spawn.
  • Options → Audio → Output Device picks which speakers or headset the game plays through.

Console commands (open the console with the backtick key, `):

CommandWhat it does
kaiju godzilla [distance]Godzilla drops in that many blocks in front of you (default 60)
kaiju zilla [distance]Zilla drops in (default 30)
kaiju kong [distance]Kong drops in (default 30)
kaiju kingkong [distance]King Kong drops in (default 60)
kaiju clearEvery kaiju goes
creative [on|off]Creative mode
give [count]Minecraft items, such as give diamond_block 64

The base game

Modern Warfare 2, Skate 3 and Minecraft in one game, from 2010 Rust Rewrite Mashup:

  • MW2: the multiplayer game, with its maps, guns, killstreaks and HUD.
  • Skate 3 mode: press J on any map to drop onto a board with Skate 3's physics, tricks and grinds.
  • A Minecraft world map: a real, endless Minecraft 26.3 world, generated by

    MinecraftOSS, which you fight through with MW2 guns.

  • Controller support: MW2's console button layouts and aim assist, with every button rebindable.

The Minecraft map

  • Minecraft's own world generation, with its day/night cycle, sky, clouds and lighting. The lighting also falls on your gun.
  • Vanilla mobs, both passive and hostile. You can shoot them and they fight back.
  • Shoot blocks to break them. Harder blocks take more bullets, scaled by each gun's real MW2 damage and range. Knife them too. Grenades blow up like TNT.
  • Broken blocks drop items that you pick up.
  • A Minecraft inventory and hotbar restyled in MW2's look. Your guns sit in the hotbar as items, and your MW2 character stands in the inventory window.
  • Hold a block to place it. With an empty hand you punch and mine with your bare MW2 hands.
  • Minecraft's block, mob and footstep sounds.
  • Unlimited ammo and grenades. The Intervention, SPAS-12 and UMP45 are always in your inventory. No time or score limit.
  • The minimap shows the Minecraft world around you.
  • Skate 3 mode works here too, with full block collision.

You don't need Minecraft installed. The first time the game starts, it downloads Minecraft 26.3's own files (textures, sounds, world data) straight from Mojang's official servers, the same way the Minecraft launcher does. That's about 125 MB, into iw4l-artifacts/minecraft-26.3. After that it plays offline. Nothing from Minecraft is included in this repository.

What you'll need

  • MW2, only tested with the Steam version.
  • Optional, for Skate 3 mode: the Xbox 360 version of Skate 3 (the extracted default.xex with its data folder) and a controller. Without it, everything else still works; skating is just off.
  • For the Minecraft map: an internet connection the first time you play, and curl. curl comes with Windows 10 and 11, macOS and most Linux distributions.

How to play

  1. Build it yourself (see docs/BUILD.md): this fork has no download yet, and chasmlol's release zip doesn't have the kaiju.
  2. Double-click iw4l.exe and confirm your MW2 folder. It then asks whether you have Skate 3: choose Yes and select your default.xex, or No to play without skating.
  3. To play the Minecraft world, go to Create Game and pick the Minecraft tab in the map list. The map is called overworld.

You can also double-click Minecraft World.bat in the release folder, start the game with iw4l.exe map minecraft:overworld, or open the console with the backtick key (`, under Esc) and type map minecraft:overworld.

Controls on the Minecraft map

Keyboard and mouseControllerAction
Mouse / WASDSticksMW2 movement and shooting
1–9, mouse wheelD-pad left / rightSelect a hotbar slot
YSwap between the first two hotbar slots
EOpen or close the inventory
QDrop the selected item
Left click (block or empty hand)Right triggerMine or punch
Right click (holding a block)Left triggerPlace the block
JClick both sticks inSkate 3 mode

More about skating in docs/SKATE.md.

Controller

Plug in a controller and play; the game follows whichever controller you last touched. Menus work with the D-pad or left stick, A to select and B to go back.

  • Options → Controller: button layout (Default, Tactical, Lefty, Bumper Jumper, Bumper Jumper Tactical), stick layout, look and aim-down-sight sensitivity, invert look, response curve, aim assist, vibration and stick deadzones.
  • Options → Controls: every action shows its key and its controller button. Select one and press a key to rebind the keyboard, or a controller button to rebind the controller.
  • Aim assist works as it does in MW2 on console: Standard slows your aim over an enemy and follows them as they move; Full also pulls your aim onto the nearest enemy when you aim down the sight. It's off with the mouse.
  • Click both sticks in to switch to and from Skate 3 mode, as J does.

Known issues

  • The skateboard is invisible on some maps.

Credits

  • 2010 Rust Rewrite Mashup by chasmlol: the game this fork is built on, with MW2, Skate 3 mode and the Minecraft world together (Apache-2.0).
  • IW4L by vladtrc and contributors: the MW2 rewrite everything runs on (Apache-2.0, see NOTICE).
  • MinecraftOSS: the Rust Minecraft engine behind the world, mobs and items.
  • ZillaCraft by RochStudio: the kaiju's models, textures, sounds and behaviour. Its files in crates/kaiju/assets are not covered by this repository's Apache-2.0 licence; all rights reserved (see NOTICE).
  • Godzilla and all related characters are trademarks of Toho Co., Ltd.; Kong and King Kong belong to their respective owners. This is an unofficial, non-commercial fan project, not affiliated with or endorsed by any of them.
  • Minecraft is a trademark of Mojang Studios, and its files are downloaded from Mojang, not redistributed here. Modern Warfare 2 and Skate 3 belong to their owners. You need your own copies. This project isn't affiliated with any of them.

From the project's repository, fetched . Images load from GitHub.

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