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Awesome Game Mashups

A curated list of games rebuilt inside other games, with verified and unverified sections.

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Curated list of games rebuilt inside other games — cross-game mechanics, engine/runtime mashups, playable ports, and verified viral projects. See the README below for details.

Awesome Game Mashups

Games rebuilt inside other games.

Click a project name for the full details, videos and download links where available.

Suggest a project · Unconfirmed sightings · Related projects · About this list

Last verified: 3 October 2026.

Browse projects

Available to play

Public playable versions exist. Some are experimental, and installation, platform and game-ownership requirements vary — check the project details before downloading.

ProjectWhat it isStatus
2010 Rust Rewrite MashupCombines Modern Warfare 2 multiplayer, Skate-style skating and a Minecraft world.Released
SkyCraftBrings Minecraft building, exploration and gameplay into Skyrim.Early release
HyCraftLets Minecraft players join Hytale servers and interact with their worlds.Early release
UltraDoom / UltrakillDoomLets you play DOOM on the shop terminals inside ULTRAKILL.Playable
HellGate: Doom PortalOpens a portal from Minecraft into a playable DOOM II experience.Released beta
NucleDoomRuns DOOM inside Minecraft with controls and sound.Released
Dead by Daylight Add-On (Zero Squad)Recreates Dead by Daylight’s generators, chases, traps and survivor systems in Minecraft Bedrock.Released
Arcade Mod ReloadedAdds six playable arcade games, including Tetris, Pac-Man and Donkey Kong, to Minecraft.Released
Pokémon Red in MinecraftRebuilds the Pokémon Red adventure as a playable game inside vanilla Minecraft.Released
HalocraftAdds destructible Minecraft-style blocks and maps to Halo 3 multiplayer.Released
Dark Souls: Remastest / RemastesterMixes Halo maps and weapons with a major Dark Souls multiplayer and combat overhaul.Released
Ocarina of Time in MinecraftRecreates Zelda: Ocarina of Time in Minecraft, with its story, bosses, quests and items.Released

| Project Inception | Runs a playable second Minecraft game on a screen inside Minecraft. | Released · Code available | | Latte Doom | Runs DOOM inside Minecraft using the Mocha Doom engine. | Released alpha | | hytale2mc | Lets Minecraft and Hytale players join the same synchronized cross-game minigames. | Playable · Code available | | CrossplayProject — Minecraft ↔ Roblox | Links Minecraft and Roblox so players, blocks and chat synchronize between both games. | Released · Archived | | Retro Handheld Emulator 1x1 scale | Runs playable Game Boy games on a giant in-world display inside Hytale. | Released · Paid | | talemonpokemon | Recreates Pokémon catching, battles, evolution and trainer progression inside Hytale. | Released | | ValCraft | Runs Minecraft movement, blocks, inventory and combat inside Valheim while both games stay active. | Released · Code available · Experimental | | GTA San AnSkateas | Runs Skate 3 skating, tricks and physics on GTA San Andreas streets and collision. | Released · Code available · Experimental | | FalloutCraft | Runs Minecraft movement, building, HUD and combat inside Fallout 4's Commonwealth. | Released · Code available · Experimental | | GTA Skate 3 Trilogy | Combines a Vice City rewrite with Skate 3's skating runtime. | Released · Code available · Experimental | | CS-Craft | Adds a Minecraft Overworld/progression mode to a CS:GO Rust/Bevy rewrite. | Released · Code available · Experimental | | PipeLink Launcher | Runs Skate 3 and MW2 gameplay modes inside GTA San Andreas. | Released · Code available · Experimental |

Code, demos and projects in development

Code available means the source is public, not necessarily a ready-to-play download. Demo only and Video only mean there is footage, but no public playable build is listed.

ProjectWhat it isStatus
HytaleDoomLets you control DOOM from inside Hytale.Code available · Demo
Minecraft Crossover BridgeBrings Minecraft blocks, mobs and combat into Monster Hunter: World or Elden Ring on Apple Silicon Macs.Code available · In development
DoomMapsRuns DOOM on Hytale’s in-game world-map screen.Code available · Demo
Wasmcraft game demosRuns games including DOOM, Celeste Classic and Super Mario Bros. inside vanilla Minecraft.Code available · Demos
Minecraft voxel engine inside Super Mario 64Adds Minecraft-style terrain, blocks and lighting to Super Mario 64.Demo only
Morrowind in Elden RingRecreates Morrowind’s world and gameplay inside Elden Ring.In development · Video only
Minecraft Classic 0.30 inside HytaleShows Minecraft Classic running on Hytale’s in-game world-map screen.Demo only

| Minecraft ↔ Hytale crossplay (SSquadTeam) | Lets Minecraft and Hytale players share a synchronized Hytale-hosted world. | In development · Video only | | PokeWorlds Online | Rebuilds classic top-down Pokémon as a multiplayer game inside Hytale. | In development · Video only | | Wither Storm × GTA V Passthrough | Runs Minecraft's Wither Storm simulation inside GTA V and bridges its effects into Los Santos. | Code available · Experimental | | Minecraft X Half-Life | Ports SkyCraft's Minecraft passthrough model to Half-Life. | Code available · Experimental WIP | | World of Skatecraft | Runs Skate 3 physics and tricks inside World of Warcraft 1.12.1. | Code available · Experimental | | WowCraft | Runs Minecraft movement, combat, building and items through World of Warcraft 1.12.1. | In development · Video only | | CS:GO systems inside Project Zomboid | Adds CS:GO weapons, shooting and movement to Project Zomboid. | In development · Video only |

Unconfirmed sightings

These are not confirmed downloads. Creator footage can exist without enough evidence to verify the wider implementation claims. Keep these separate from the projects above.

ProjectWhat it isStatus
Minecraft in Elden RingTobynJacobs’ footage shows Minecraft-style gameplay in Elden Ring; wider claims remain unconfirmed.Video only
Minecraft in GTA VViral footage claims to combine Minecraft gameplay with GTA V.Unverified
Minecraft in Cyberpunk 2077A viral claim puts Minecraft gameplay inside Cyberpunk 2077.Unverified
Earlier viral Minecraft in Skyrim footageEarlier Minecraft-in-Skyrim footage remains unsourced; it is not the verified SkyCraft project.Unverified

Related projects

Interesting crossovers that do not recreate enough of another game's gameplay or systems to qualify for the main list.

ProjectWhat it isStatus
Portal ZombiesAdds Portal-themed scenery and teleporters to a Black Ops III Zombies map.Released · Related

| ccboy — Game Boy in Minecraft | Streams Game Boy gameplay from an external emulator to ComputerCraft monitors in Minecraft. | Code available · Related | | GeometryTale | Recreates Geometry Dash-style 2D levels as a playable Hytale world. | Released · Related | | Minecraft, but It's Crash Bandicoot (Remake) | Recreates two Crash Bandicoot levels with custom gameplay in Minecraft. | Released · Related |

Project details

Download and video links are listed where available. Source code is for inspecting or building a project; it is not always a ready-to-install game.

Playable / source available

2010 Rust Rewrite Mashup — MW2 + Skate 3 + Minecraft

Guest: Skate 3, Minecraft
Host/runtime: Call of Duty: Modern Warfare 2 via IW4L
Creator: chasmlol
Status: 🟢 🟣 Released, source available
Approach: from-scratch Rust MW2 runtime + Skate 3 mode + Minecraft world/runtime integration

A from-scratch Rust rewrite of MW2 that combines MW2 multiplayer, Skate 3-style skating and a real generated Minecraft world. The Minecraft mode includes blocks, mobs, inventory, mining/placing and world generation; Skate mode uses data from a user-owned Xbox 360 copy. v0.4.0 (2 Oct 2026) improved Minecraft-world frame pacing, made block edges grindable while skating, and fixed several gameplay/stability issues.

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SkyCraft — Minecraft inside Skyrim

Guest: Minecraft: Java Edition mechanics/runtime
Host: The Elder Scrolls V: Skyrim Special Edition
Creator: chasmlol
Status: 🟢 🟣 Early/experimental release
Approach: Skyrim SKSE plugin + Minecraft Fabric mod communicating via shared memory

Minecraft remains running as the game-logic side while Skyrim renders the world. Movement, inventory, HUD, blocks, digging, fluids, lighting, combat and parts of Minecraft progression are integrated into Skyrim's world.

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HytaleDoom — DOOM inside Hytale

Guest: DOOM
Host: Hytale
Creator: tr7zw
Status: 🟣 Source available / tech demo
Approach: Java Doom implementation rendered and controlled through a Hytale mod

A deliberately rough proof-of-concept built in a few nights. DOOM is rendered as raw pixel data inside Hytale and is controlled from the game.

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Minecraft Crossover Bridge — Minecraft inside Monster Hunter: World / Elden Ring

Guest: Minecraft: Java Edition 1.21.1
Host: Monster Hunter: World / Elden Ring via CrossOver on Apple Silicon macOS
Creator: justbustin
Status: 🟣 Source available / experimental WIP
Approach: Fabric + native Windows bridge DLLs + shared memory + frame/depth compositing

Minecraft runs natively on macOS while the host game runs under CrossOver. The bridge composites Minecraft blocks, mobs and the player's hand into the host frame with depth/lighting, maps host collision into Minecraft, and bridges combat damage in both directions.

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DoomMaps — DOOM inside Hytale's world map

Guest: DOOM
Host: Hytale
Creator: ssquadteam / Sadat Sahib / iamcxv7
Status: 🟣 Source available / tech demo
Approach: Hytale plugin + world-map framebuffer rendering

Runs DOOM through Hytale's in-game world-map display at a targeted 35 FPS, with movement/action controls mapped from Hytale input. It requires the user to supply the DOOM shareware WAD.

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HyCraft — Minecraft clients inside Hytale servers

Guest/client: Minecraft: Java Edition 1.21.11
Host: Hytale server
Creator: EdwardBelt
Status: 🟢 🟣 Early release, source available
Approach: protocol bridge translating Minecraft packets into Hytale's server protocol

Minecraft clients can connect to a Hytale server without a client mod. HyCraft converts chunks and biomes, synchronises entities and inventory, and translates block interaction and combat.

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UltraDoom / UltrakillDoom — DOOM on ULTRAKILL terminals

Guest: DOOM (1993)
Host: ULTRAKILL
Creator: Squaresweets
Status: 🟢 🟣 Playable, source available
Approach: BepInEx plugin built on DoomInUnityInspector / Managed Doom lineage

Turns ULTRAKILL's diegetic shop terminals into playable DOOM instances. A legitimate or shareware DOOM WAD is supplied by the user.

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HellGate: Doom Portal — DOOM II inside Minecraft

Guest: DOOM II
Host: Minecraft: Java Edition 1.20.4
Creator: fate_worshipper
Status: 🟢 Released beta
Approach: Fabric mod / OpenGL integration

An in-world portal and altar launch a playable DOOM II experience from Minecraft; DOOM saves and progress persist between sessions.

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NucleDoom — DOOM inside Minecraft

Guest: DOOM (1993) / Freedoom
Host: Minecraft: Java Edition
Creator: Patbox
Status: 🟢 🟣 Released, source available
Approach: server-side Fabric mod

Runs classic DOOM inside Minecraft with controls and sound support. The project supports the shareware DOOM data and Freedoom.

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Wasmcraft game demos — DOOM, Celeste, Mario and more inside Minecraft

Guest: DOOM (1993), Celeste Classic, Minecraft 4k, Super Mario Bros., Pong
Host: Minecraft: Java Edition
Creator: SuperTails
Status: 🟣 Source available / tech-demo platform
Approach: WebAssembly compiled to vanilla Minecraft datapacks

A historically important technical precursor: Wasmcraft compiles WebAssembly programs into Minecraft datapacks and has public demonstrations of multiple games, including DOOM, Celeste Classic and an NES emulator running Super Mario Bros.

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Dead by Daylight Add-On (Zero Squad) — Dead by Daylight systems inside Minecraft Bedrock

Guest: Dead by Daylight
Host: Minecraft: Bedrock Edition
Creator: Zero Squad / MidoriyaMC
Status: 🟢 Released
Approach: Minecraft Script API / JavaScript gameplay systems

Recreates generator objectives and skill checks, pallets/vaulting, health states, hooks, lockers, Trapper bear traps, terror radius, carrying/wiggle mechanics and custom UI.

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Arcade Mod Reloaded — Arcade games inside Minecraft

Guest: Tetris, Pac-Man, Pong, Snake, Space Invaders, Donkey Kong
Host: Minecraft: Java Edition 1.20.1
Creator: Bay4lly; original mod by SuperHB
Status: 🟢 Released
Approach: Forge arcade-machine recreations

A modern port/continuation of the older Arcade Mod with six playable arcade recreations inside Minecraft.

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Pokémon Red in Minecraft — Pokémon Red rebuilt in vanilla Minecraft

Guest: Pokémon Red
Host: Minecraft: Java Edition 1.11.2
Creator: MrSquishyYT / Mr. Squishy
Status: 🟢 Released
Approach: vanilla command blocks + resource pack

A complete playable recreation of Pokémon Red built in vanilla Minecraft, reproducing the original progression and game systems rather than only the Kanto map.

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Halocraft — Minecraft-style destruction inside Halo 3

Guest: Minecraft mechanics
Host: Halo 3 / Halo: The Master Chief Collection
Creator: InfernoPlus
Status: 🟢 Released
Approach: Halo 3 multiplayer maps with destructible Minecraft-style voxel structures using Halo's physics

Four destructible Minecraft maps built inside Halo 3. This is more than a texture swap: the key technical feature is destructible block geometry in a host engine not designed for Minecraft-style terrain destruction.

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Dark Souls: Remastest / Remastester — Halo inside Dark Souls

Guest: Halo maps, weapons and multiplayer ideas
Host: Dark Souls: Prepare to Die Edition
Creator: InfernoPlus and collaborators
Status: 🟢 Released
Approach: extensive Dark Souls modding; Halo maps/weapons plus multiplayer overhaul

A large multiplayer-focused Dark Souls overhaul that evolved into a Halo/Dark Souls mashup, including Halo maps and weapons alongside major multiplayer and combat changes.

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Ocarina of Time in Minecraft — The full Zelda adventure rebuilt in Minecraft

Guest: The Legend of Zelda: Ocarina of Time
Host: Minecraft
Creator: Rivero
Status: 🟢 Released
Approach: long-form Minecraft adventure-map recreation with custom systems, bosses, quests and progression

A seven-year solo recreation designed to be playable from beginning to end, covering the world, bosses, sidequests, story and items rather than only reproducing the map geometry.

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Project Inception — Minecraft inside Minecraft

Guest: Minecraft
Host: Minecraft: Java Edition 1.16.x
Creator: Arc-blroth
Status: 🟢 🟣 Released, source available
Approach: Fabric mod + second Minecraft process + memory-mapped interprocess communication

Runs a fully featured second Minecraft instance on an in-world display and forwards keyboard/mouse input to the inner game. It is a useful historical precursor to the current wave of game-inside-game projects.

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Latte Doom — DOOM inside Minecraft

Guest: DOOM
Host: Minecraft: Java Edition 26.2
Creator: blackwithersteve
Status: 🟢 Released alpha
Approach: vendored Mocha Doom engine running inside Minecraft's JVM

A DOOM source port for Minecraft. Mocha Doom owns the game simulation while Minecraft renders it. The project requires the user's own copy of DOOM. Its linked source repository was unavailable during this verification, so it is not labelled source-available.

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hytale2mc — Minecraft ↔ Hytale cross-platform minigames

Guest/platforms: Minecraft: Java Edition 1.21.11, Hytale
Host: synchronized Minecraft (Minestom) and Hytale servers
Creator: alskea
Status: 🟢 🟣 Playable experimental project, source available
Approach: custom ECS + Minestom + Hytale server plugin + NATS state synchronization

A framework for writing one minigame that runs across Minecraft and Hytale with synchronized game state. The project site currently advertises a live public server at play.hytale2mc.com.

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CrossplayProject — Minecraft ↔ Roblox

Guest/platforms: Minecraft, Roblox
Host: linked Minecraft server and Roblox experience
Creator: Atmerek and contributors
Status: 🟢 🟣 Released, source available, archived
Approach: Minecraft plugin HTTP API + Roblox scripts/models

Synchronizes blocks, players, mobs, time/weather, chat, skins and build/break interactions between Minecraft and Roblox. The source repository is archived, but the v1.3 release remains available.

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Retro Handheld Emulator 1x1 scale — Game Boy inside Hytale

Guest: Game Boy software
Host: Hytale
Creator: JuanNasc
Status: 🟢 Released paid resource
Approach: in-Hytale emulator rendering each frame as 23,040 blocks

A fully functional Game Boy emulator running inside Hytale at true 1:1 scale. The creator says frames are computed and rendered live, controls are mapped to in-game blocks, and no external tools are used. Tetris and Batman titles are shown as tested examples.

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talemonpokemon — Pokémon systems inside Hytale

Guest: Pokémon gameplay systems
Host: Hytale
Creator: talemon
Status: 🟢 Released
Approach: Hytale gameplay mod recreating Pokémon progression and turn-based battles

Recreates a substantial Pokémon adventure loop inside Hytale: starter selection, biome-based spawning, levels, stats, types, abilities, moves, turn-based battles, capture, party/PC management, experience, evolution and Apricorn/Poké Ball progression.

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ValCraft — Minecraft inside Valheim

Guest: Minecraft: Java Edition 26.3
Host: Valheim
Creator: LoAlCo
Status: 🟢 🟣 Released, source available, experimental
Approach: Minecraft Fabric mod + Valheim BepInEx plugin communicating through shared memory

Minecraft runs hidden and supplies movement, inventory, HUD, blocks and combat while Valheim supplies terrain, weather, creatures and dungeons. The bridge streams Valheim collision into Minecraft, renders Minecraft content in Valheim and carries combat and loot between both games.

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GTA San AnSkateas — Skate 3 inside GTA San Andreas

Guest: Skate 3
Host: Grand Theft Auto: San Andreas classic PC 1.0 US
Creator: ryglizzy
Status: 🟢 🟣 Released, source available, experimental
Approach: C++ ASI plugin + Rust FFI bridge to the Skate 3 engine

CJ can switch into Skate 3-style skating on San Andreas streets, using Skate 3 controls, tricks, grinds, bails and camera behaviour against GTA's collision. Setup requires user-owned copies of GTA San Andreas and Skate 3.

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FalloutCraft — Minecraft inside Fallout 4

Guest: Minecraft: Java Edition 26.3
Host: Fallout 4
Creator: zeyvu
Status: 🟢 🟣 Released, source available, experimental
Approach: F4SE plugin + Minecraft Fabric mod using shared memory

Minecraft supplies movement, blocks, hearts, inventory and combat while Fallout 4 keeps the Commonwealth, NPCs, quests, Pip-Boy and saves. The project is explicitly built on the SkyCraft passthrough approach.

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GTA Skate 3 Trilogy — Skate 3 inside GTA Vice City

Guest: Skate 3
Host: Grand Theft Auto: Vice City
Creator: irregularnetwork
Status: 🟢 🟣 Released, source available, experimental
Approach: reVC/re3 rewrite lineage + Skate 3 Rust rewrite integration

A playable Vice City / Skate 3 mashup built from the open reVC/re3 lineage and the Skate 3 Rust rewrite. The repository was originally published as Vice-City-Skate-1.0 before being renamed.

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CS-Craft — Minecraft inside a CS:GO rewrite

Guest: Minecraft 26.3
Host/runtime: Counter-Strike: Global Offensive Rust/Bevy rewrite
Creator: FrosttysBots / Frostty
Status: 🟢 🟣 Released, source available, experimental
Approach: from-scratch CS:GO runtime + Minecraft Overworld special mode

The public v0.1.0 build includes an Overworld mode that keeps CS:GO-style movement, weapons and HUD while adding streamed Minecraft terrain, creatures, survival inventory, crafting, furnaces, Nether progression, strongholds and an Ender Dragon encounter.

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PipeLink Launcher — GTA San Andreas × Skate 3 × MW2

Guest: Skate 3, Call of Duty: Modern Warfare 2
Host: Grand Theft Auto: San Andreas
Creator: Sm1jjj
Status: 🟢 🟣 Released, source available, experimental
Approach: GTA ASI integration + Skate bridge + IW4L-derived MW2 runtime support

An installer/launcher for a three-game mashup. Inside GTA San Andreas, F6 switches to Skate 3 mode and F5 switches to an MW2 mode with weapons, points, scoreboard and partially implemented killstreaks. It builds the required integration from user-owned game files.

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Verified demos and works in progress

Minecraft voxel engine inside Super Mario 64

Guest: Minecraft-style voxel/world systems
Host: Super Mario 64 / Nintendo 64
Creator: Arthurtilly
Status: 🟡 Verified demo; unreleased
Approach: custom voxel engine written inside the SM64 engine

Runs on emulator and, with reduced render distance, on original Nintendo 64 hardware. The demonstrated build has infinite terrain generation, multiple block types and biomes, early fluid support and lighting features.

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Morrowind in Elden Ring

Guest: The Elder Scrolls III: Morrowind
Host: Elden Ring
Creator: InfernoPlus and collaborators
Status: 🟡 Verified WIP; no public build located
Approach: large-scale world/asset conversion and recreation in Elden Ring's engine

An ongoing recreation of Morrowind in Elden Ring. A May 2026 update showed major progress beyond the original world conversion, including functional combat, spells and gear, but it remains unfinished and no public build has been located.

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Minecraft Classic 0.30 inside Hytale

Guest: Minecraft Classic 0.30
Host: Hytale
Creator: Sadat Sahib / iamcxv7 / SSquadTeam
Status: 🟡 Verified creator demo; no public build located
Approach: software-rendered Minecraft framebuffer streamed through Hytale's world-map system

Primary creator footage demonstrates Minecraft Classic rendered inside Hytale's map display using pixel-data manipulation. This is kept separate from DoomMaps because it is a different guest game and no public Minecraft build has been located.

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Minecraft ↔ Hytale crossplay — SSquadTeam / iamcxv7

Guest/platforms: Minecraft: Java Edition, Hytale
Host: Hytale server with an embedded Minecraft server
Creator: Sadat Sahib / iamcxv7 / SSquadTeam
Status: 🟡 Verified WIP; video only
Approach: Minecraft server inside Hytale's JVM + packet translation + shared world coordinates

Creator footage shows Minecraft and Hytale clients sharing one Hytale-hosted world, including synchronized players, block placement, time of day and cross-game chat. No public source repository or playable build has been located.

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PokeWorlds Online — classic Pokémon-style MMO inside Hytale

Guest: Pokémon
Host: Hytale
Creator: PokeWorlds Online
Status: 🟡 Verified WIP; video only
Approach: Hytale mod/server using a 2D top-down world; creator says it partially uses RPG Maker XP Pokémon Essentials

A work-in-progress multiplayer Pokémon-style project inside Hytale. Creator footage shows a 2D world, party and inventory UI, trainer battles and turn-based combat. No public playable release has been located.

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Wither Storm × GTA V Passthrough — Minecraft's Wither Storm inside GTA V

Guest: Minecraft: Java Edition 1.20.1 + Cracker's Wither Storm Mod
Host: Grand Theft Auto V Legacy
Creator: VortexisTV
Status: 🟣 Source available / experimental
Approach: Forge bridge + GTA plugin + ReShade depth compositing

Minecraft remains responsible for simulating the Wither Storm while the bridge draws it into Los Santos. GTA pedestrians and vehicles are represented by Minecraft-side proxies so tractor beams, consumption, projectiles, explosions, weather and other storm effects can feed back into GTA.

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Minecraft X Half-Life — Minecraft inside Half-Life

Guest: Minecraft: Java Edition 26.3
Host: Half-Life
Creator: SawyerTheNerd
Status: 🟣 🟡 Source available / experimental WIP
Approach: Half-Life SDK hooks + SkyCraft shared-memory protocol

Minecraft runs hidden and supplies player physics, blocks, items, mobs, inventory and combat while Half-Life supplies maps, monsters and rendering. The project streams Half-Life map collision into Minecraft and bridges damage and interactions in both directions. The creator describes the current build as very buggy.

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World of Skatecraft — Skate 3 inside World of Warcraft

Guest: Skate 3
Host: World of Warcraft 1.12.1 via benilla
Creator: Kimmo3223
Status: 🟣 Source available / experimental
Approach: benilla WoW client + Skate 3 Rust Engine

Pressing J drops the WoW character onto a skateboard using Skate 3's physics, with flick-it tricks, grinds, powerslides and bails anywhere in Azeroth. Setup reads user-owned WoW and Skate 3 files and runs against a local WoW server.

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WowCraft — Minecraft inside World of Warcraft

Guest: Minecraft: Java Edition 26.3
Host: World of Warcraft 1.12.1 via benilla
Creator: over
Status: 🟡 Verified WIP / video only
Approach: Minecraft runs hidden and drives a SkyCraft-derived bridge into the benilla WoW client

Creator footage shows Minecraft movement, combat, building and items operating through Azeroth while WoW continues to run quests, mobs, XP and loot. At the time of verification the creator said the GitHub repository was not public yet.

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CS:GO systems inside Project Zomboid

Guest: Counter-Strike: Global Offensive
Host: Project Zomboid
Creator: denis.salami
Status: 🟡 Verified WIP / video only
Approach: Project Zomboid mod built on Project Viewpoint; creator also demonstrates optional Project A-Life support

Creator footage shows CS:GO-style weapons, shooting and movement inside Project Zomboid. The creator says the download is not public yet and has discussed a future installer that would extract required assets from a user's own CS:GO installation.

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Unverified viral watchlist

These are intentionally separated from the verified list. A real video is not the same thing as a reproducible public project. Entries stay here until there is a primary source, release, repository, or enough technical evidence to verify what is actually running.

“Minecraft in Elden Ring” — TobynJacobs

Claim: Minecraft systems/items/redstone/creative-mode style functionality running in Elden Ring.
Status: 🔴 Primary creator footage exists; no public repository or download located as of 2 Oct 2026. Broader implementation claims remain externally unreproducible.

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“Minecraft in GTA V”

Claim: Minecraft-like systems/gameplay combined with GTA V.
Status: 🔴 Viral footage/discussion; no matching public source or release verified as of 2 Oct 2026.

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“Minecraft in Cyberpunk 2077”

Claim: Minecraft gameplay/systems inside Cyberpunk 2077.
Status: 🔴 No matching public source/release verified as of 2 Oct 2026.

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Earlier viral “Minecraft in Skyrim” footage

Claim: viral Minecraft-in-Skyrim footage circulating before SkyCraft's public release.
Status: 🔴 The earlier clip itself was not independently sourced. Do not conflate it with SkyCraft, which is a separate, now-verifiable public project.

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Adjacent / borderline

These are worth tracking, but are not treated as core cross-game/system mashups.

Portal Zombies — Portal-themed Black Ops III Zombies map

Guest/theme: Portal
Host: Call of Duty: Black Ops III Zombies
Creator: xdferpc
Status: ⚪ 🟢 Released
Why adjacent: uses Portal textures, models and teleporters in a custom Zombies map, but does not attempt to recreate Portal's full game systems.

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ccboy — Game Boy displayed and controlled through Minecraft

Guest: Game Boy / Game Boy Color software
Host: Minecraft: Java Edition with ComputerCraft / CC:Tweaked
Creator: amatheo
Status: ⚪ 🟣 Source available / adjacent
Why adjacent: the Game Boy emulator runs as an external headless PyBoy process; Minecraft provides the display and controls.

Frames are streamed over WebSocket to ComputerCraft monitors and player inputs are relayed back to the external emulator.

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GeometryTale — Geometry Dash-style levels inside Hytale

Guest: Geometry Dash
Host: Hytale
Creator: risp
Status: ⚪ 🟢 Released / adjacent
Why adjacent: a contained custom-world/minigame recreation rather than a broad runtime or systems port.

Recreates Geometry Dash-style 2D side-scrolling levels as a downloadable Hytale world, including cube/ship play and side-scroller camera setup.

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Minecraft, but It's Crash Bandicoot (Remake)

Guest: Crash Bandicoot (1996)
Host: Minecraft: Java Edition
Creator: OfficialTCK
Status: ⚪ 🟢 Released / adjacent
Why adjacent: a limited two-level custom-world recreation rather than a full game/runtime port.

Recreates two Crash Bandicoot levels in Minecraft with custom gameplay mechanics and resource packs.

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Creator clusters

chasmlol

Currently one of the clearest sources for the 2026 wave of public, inspectable mashups.

InfernoPlus

A long-running precursor to the current wave, with multiple technically ambitious cross-game projects.

  • Halo systems/maps in Dark Souls — Remastest / Remastester
  • Minecraft-style destruction in Halo 3 — Halocraft
  • Morrowind world conversion into Elden Ring — WIP

SSquadTeam / Sadat Sahib

A Hytale experimentation cluster focused on rendering other runtimes through the game's world-map system.

  • DoomMaps — public source
  • Minecraft Classic 0.30 inside Hytale — verified creator demo
  • Minecraft ↔ Hytale crossplay — verified creator demo / WIP

What belongs here?

This list focuses on substantial cross-game work: one game's gameplay, systems, world, runtime, or mechanics being recreated or embedded in another. A themed skin pack or asset swap alone does not qualify.

A project is a good fit when it does at least one of these:

  • runs one game's logic/runtime inside another game;
  • recreates a substantial part of one game's mechanics inside another;
  • ports/rebuilds a game's world and meaningful gameplay systems into a different host;
  • creates a technically substantial cross-engine mashup rather than a cosmetic crossover;
  • is a historically important precursor to the current scene.

Usually not included in the core list:

  • skins or character swaps only;
  • texture packs;
  • one imported map with otherwise unchanged host gameplay;
  • ordinary themed custom maps;
  • Easter eggs;
  • AI-generated/video-only claims with no verifiable implementation — these go in the watchlist instead.

Contributing

Contributions are welcome. See CONTRIBUTING.md, or open the project submission form.

The short version: primary sources first. If the only evidence is a viral repost, submit it to the watchlist instead of presenting it as verified.

Structured project metadata also lives in data/projects.json.

Attribution and trademarks

Game names and trademarks belong to their respective owners. This repository is an independent community index and is not affiliated with the developers or publishers of the listed games.

The curation/metadata in this repository is dedicated to the public domain under CC0-1.0 where legally possible. Linked projects keep their own licenses and terms.

Legend

MarkerMeaning
🟢Publicly playable/downloadable
🟣Public source available
🟡Verified demo/WIP, but no public playable release
🔴Viral claim or footage not independently verifiable yet
⚪Adjacent/borderline — interesting, but not a full systems mashup

Curated PRs welcome Last verified License: CC0

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